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A remake of the classic
UT deathmatch level Deck-16, sans
the sniper rifle which has been replaced with
that lightning gun. The lack of the rifle
means more time legging it about with a flak
cannon, or Redeemerizing flocks of players.
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Decks
combines the Deck 16 Biowaste Refinery with
the Deck 17 Magma Refinery to make a very
dangerous place indeed, but not so dangerous
that bits of flak, bullets and rockets are
the last thing on your mind.
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| DM-DISTANCE
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| By WiCkEdNeSs |
DM-Distance is a fairly-plain
outdoor map that plays remarkably well. Bony
bridges, broken fences and metallic platforms
are places to find weapons, and the bushes,
hidey holes and sniper points are the places
to use them. |
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Here, the action takes place
in a spooky graveyard. The map is very attractive,
albeit dark and gloomy, and lacks a bit in
the old z-axis department. However, it does
have its own dragon that flies overhead every
now and then. |
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This is a claustraphobic
map that is based in an underground boiler
room. There are several winding corridors
leading into open spaces, weapon-packed rooms,
sniper spots and, oh joy of joys, fragees
to frag. |
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| DM-FERO
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| By Bryan
J Hernandez |
This map is a clear indication
of what happens when Ancient Egypt meets Las
Vegas and produces an offspring of great shininess.
Stewpot Stewart would tell you to give this
one a Coffeemate whirl, but wouldn't recommend
that you add this map to coffee.
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