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Take a nice, simple layout,
get some lava, add some wobbly walkways, stir
in a good stock of weaponary and garnish with
skulls, LOTS of skulls, and you get CTF-13.
It works well and worth a go and a bit of
your time.
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Play CTF in an old, rickety
house. This map is well-laid out with atmospheric
lighting and a good night sky, and ideal if
you fancy some intimate 2-on-2 action and
want a bit of eyecandy to go with the fragging.
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Even though it came along
later, Addien-DWY is the big brother of CTF-Addien.
It has the all the atmosphere of the original
map, with the bonus of having more tunnels,
more room and more things that make you go
"oooh."
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Alcatron is a planet at
the far end of the Andromeda galaxy that holds
the occassional CTF match and it's an odd
place - it looks slightly disorganised, dull
and maybe a bit naff, but it actually plays
very well.
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Apophis is a Egyptian stylied
version of the UT map Jewel of the Warlord.
It features weapons a-plenty (including an
Ion Painter), teleporters, jump pads and a
funky sniping platform tucked away at the
top, if camping is your thang.
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Arrakis, also known as the
desert planet Dune, is a gorgeous looking
map, boasting a flowing layout and many a
place to hide. It is based both indoors and
out, and comes complete with dead sandworms
and broken vehicles.
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