Stuff: UT2003:Maps: Bombing Run 1 2

DM-Hades Realm
by Alexandre "Lord_Hades" Vancomerbeck

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BR-13
By Hobi-Wan
This maps sports skull-encrusted nearly everything. Go up stairs, there's a skull. Along the walkways, there's a skull. Passageways also feature skulls. In fact, where there aren't any skulls, you'll find lava and a decent playing area.

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Download
Download from 3dfight (1.7 Mb)


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BR-ABYDOS
By Anthony 'Bean' Nichols
King Abydos' former home has been stripped of it's assets and converted into a Bombing Run arena that really is rather good. There's plenty of room for dodging enemy fire, weapons are placed in suitable sites and goals set into the floor.


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Download
Download from nalicity (3.61 Mb)


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BR-ANIMA EX MACHINA
By Ed Duke-Cox
Anima Ex Machina, aka Spirit in the Machine, is a level based on an old mining facility. And it's lovely with it's winning combination of tight passageways, uneven terrain and goal-posties hanging precariously over huge chasms.

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Download
Download from fileplanet (2.9 Mb)


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BR-BIOHAZARD
By Warbeast
The small but perfectly formed Biohazard is a tidy little BR map that packs a punch. The map is symmetrical, and the goals are well marked by a series of floor lights, and look so good you may be distracted from scoring.

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Download
Download from warbeast's page (9.27 Mb)


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BR-BOTANICAL GARDEN
By Nathaniel 'Fum' Woodland
The action in BR-Botanical Garden takes place around three huge inter-connected glass towers. You'll need to negotiate catwalks and spiral staircases to reach the goal, craftily tucked away at the apex of your opponent's tower.

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Download
Download from pcgamemods (4.9 Mb)


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BR-DECKS
By Teddy Tapawan
UT's Deck 16 level gets a bombing run twist, with the Blue Team defending Deck 16 and the Red Team defending it's toxic neighbour, Deck 17. This map, as with all the Decks ones, is laid out well, giving you smooth runs and possibly lots of goals.

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Download
Download from pcgamemods (16.6 Mb)